Casting Master by Unirion (2024)

andylmfao46 days ago

project dead...?

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Unirion45 days ago (1 edit)

I've been working on some new stuff and got a bunch of cool ideas bouncing around in my head. Yep, I had to take a break 'cause of some health stuff, but luckily, that's all sorted now. Wanna stay in the loop? You can subscribe to my Patreon for free.

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medicinal158 days ago

will there be futa ?

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Unirion158 days ago

This question is very acute right now as well as furry direction.I have to take into account the opinion of the community, which is still just being formed (I mean opinion). What about you?

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medicinal157 days ago

I’m all aboard the furry and futa band wagon , but at the same time this is your game and Ill respect whatever you decide to do with it , wherever direction you decide to take it you’ll have my support

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Unirion157 days ago

I rly appreciate it! ❤️Thank you!

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andylmfao173 days ago

are the coins/balance useable for anything right now?

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Unirion169 days ago

demo builds does not include credits spending

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EchoBaz185 days ago

Neither your overview nor your Main Features, nor the screenshoter tells me what kind of game this is. I get that it's an ADULT roguelike, but kind of roguelike is it. What's the combat like?

ARe you trying to hide something?

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Unirion185 days ago

There is nothing to hide. Gameplay demo clearly exposed with thevery first screenshot.

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EchoBaz167 days ago

I'm not getting that from any of the screenshots, can you please explain what kind of roguelike this game is? Can you tell me about the combat, please?

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Unirion153 days ago (1 edit)

I'm not ready to dive into debate about the one true meaning ofroguelike if that's what you're getting at. 😅

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EchoBaz150 days ago

I'm not trying to debate you, I just wanna know what type of roguelite this game is.

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Unirion150 days ago

So, you haven't even downloaded the game once in a whole month just to check out what kind of roguelike it is, but you're ready to guess about it here in the comments? Come on, dude... Let's skip that!

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paprt189 days ago

Maybe instead of approving or marking each participant, choose the N most suitable ones. And the selection will take place in several stages. Then it will be possible to make events between the selection stages. Weak contestants try to bribe. The strong make additional demands otherwise they will leave.

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Unirion189 days ago

Nice thoughts, thank you!

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irgendNiemand190 days ago

Was wondering, could you make it optional to see/not see the fembois? Also, Miyus thumb on the right hand looks weird.

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Unirion189 days ago

I've already thought about it. Most likely I will implement something like a content filter, which will even include SFW/NSFW mode as an option. Miyu will be fixed, thanks for noting

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axsad199 days ago

its not letting me open the game on mac, its saying application cant be opened

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Deleted post198 days ago

Deleted 169 days ago

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jacobbadrada179 days ago

Same problem

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Unirion169 days ago

Fixed! Re-download please. Thanks for patience

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Unirion169 days ago

Fixed! Re-download please. Thanks for patience

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mustaewd210 days ago

Я ведь буду прав, если предположу, что автор из России?
На всякий случай оставлю комментарий на ломанном английском:

This is really unusual. A non-standard gameplay that periodically raises questions in my head.

The author, as an idea: maybe you can make some small icon on the main screen, where it will be described which icon refers to what? Yes, the user will dig around for the first time, memorize the guide, but later it will be deposited in his head and he will freely and quickly weed out candidates. I liked it, even though I didn't play for long. I will definitely keep an eye on the future of the game.

Author, would you share the secret of where the characters were generated?

Good luck in the development of the project!

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Unirion210 days ago (1 edit)

Helping system is right on the way. Approx. delivery time 1-2 weeks (in the mid of Dec'23).

Regarding characters: it's been crafted manually while being assisted by AI (StableDiffusion custom model with a bunch of loras). If you interested in, you can find me on reddit with some of tutorials there.

And no, I'm not from Russia😀

Thank you for playing my game!❤️

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mustaewd210 days ago

Thank you very much for your answer! Don't abandon the project, it has great potential.

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Unirion209 days ago

Will do my best to not disappoint you!❤️

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nutakubolts214 days ago

Love the style of the game, the UI, and the vibe as well.

I think a couple items that you could include are the following:

  1. A list of symbols and attributes that are attached to each girl. These could either be unlocked as soon as you see the girl for the first time, progressively unlock as you see the girl more, or can be unlocked with currency that you earn.
  2. An index of each symbol and attribute and how they correspond with each other. Again, this could be provided right from the get go, or added unlocked through progression.
  3. A better description of what attributes describe the physical appearance of the model and what attributes are represented by the symbols. There are a couple models that are considered nudeless that aren't wearing pants, or who are grinning but not considered smiling.

Love what you're doing, though! This is a great start (super polished as well)!

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AnakaiTenshi214 days ago

Issues with this game way to many similar symbols for similar results what ones are are food vs gardening luxury vs fashion also is it a glitch or bug that neutrals system says reject but is wrong even when they conflict symbols or wear full clothing on a full nude request!? more player friendly system would help some sort of hovering info or a better way to identify the 4 different things like how the f*ck do I tell if its a smirk or smile on her -_- not like the arts super obvious and the game dose not even seem to know. I also want to note no f*cking pants with a long shirt is not TOPLESS!!

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Unirion214 days ago (1 edit)

Regarding topless issue 0_0 Could you please name that character?

As for the rest - tutorial,hints, logs, compendium are on the way! Stay tuned!

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AnakaiTenshi195 days ago

No there are several that had no pants/underwear on and with no nude as a requirement they still said wrong and got a strike.

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toolkitxx215 days ago

I really like the look and the game loop is great. But the game requires some serious work on some form of feedback loop as well. Without a proper feedback system why a decision is correct or wrong the game wont bring real satisfaction to the player.

As others have pointed out: the symbols leave room for interpretation. This can easily be solved by showing the player some actual result when making the decision and enabling the player to learn which symbol matters when. You answered with a mathematical point to another user regarding this issue - but you dont show this to the player in-game. I assume you actually add and subtract behind the curtain - simply show the result to the user after a decision has been made or as an overview when a round fails.

Failing should also be reset per promotion. Currently one is kicked back all the way to the beginning level like a noob. This is mildly infuriating actually ;)

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Unirion215 days ago (1 edit)

Actually, at the bottom of the screen you can see a message with a detailed explanation right after you make the decision.

Casting Master by Unirion (1)

I will include as well these messages in the "decision log" to the next builds so that the player can go back to previous decisions explanation and learn them in detail.

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toolkitxx215 days ago

I apologize for the wrong assumption then since i never caught those. Maybe simply reduce the disappearance timer for those messages then? I never really noticed them - but I am also old and require a bit of time compared to a youngster :D

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Unirion215 days ago

You are welcome! As I mentioned before, I plan to implement "Decision Log" nearest time! I just need some time to consider all those tight moments.

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furbomber216 days ago

It's cool, I like the idea. One of my main issues is that... It's really open to interpretation what counts for what. Ex, a magnet icon I assume would be science, logical in my head. However, it didn't count for anything. A fun one though, challenging.

The UI is really nice too for an early version, great job there.

Perhaps highlight one 'trait' for each girl that is affecting the score in some way? I'm not sure.

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Unirion216 days ago

Oh, this is actually a nice idea! Thanks

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单身无限好!216 days ago

希望可以出个安卓版

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Unirion216 days ago

Currently no plans

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Long.jackson218 days ago (1 edit)

Game is super cooling looking but I don't think I understand exactly what some of the symbols mean. Like if they don't want sport and I reject a bike it is good but rejecting a running shoe is bad? Just confused mostly but otherwise has a cool concept that could really be expanded.

Edit* also what exactly is a "neutral" I assumed it was anyone with no related positive or negative groups or if they have some of each however it appears that if they have some of each they are not considered "neutral". What exactly are they then???

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furbomber216 days ago

A neutral is a character with traits that add up to 0.

If neutrals are approved, 0s have to be accepted. If neutrals are rejected, 0s have to be rejected.

Positive numbers should be accepted, negative numbers should be rejected.

Ex, if you're looking for science as a positive and topless as a negative, a topless girl with an atomic symbol and no other affecting traits would be neutral.

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Vaalus218 days ago (1 edit)

A pop up or prompt explaining what the symbols mean and exactly how many of the criteria you have to achieve would be helpful. Aside from not being very intuitive it's a good looking game with an interesting mechanic.

*Edit* Example. It wants Smiling and topless in green and sports and travel in red. Click reject on the one that looks angry and fully clothed and it says I am wrong. There is nothing very clear in the game on how you have to actually play to get it right and seems like blind luck.

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Unirion218 days ago

Next release will have interactive tutorial, that will clarify all tight moments. Basically, the player needs to count positives and negatives matches. The right answer/decision - is the difference between them.

Thanks for trying out the game!

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Casting Master by Unirion (2024)

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